![]() ![]() When you enter Play Mode, you see there are a lot of options available. The model alone has over 200K triangles, meaning that the details are a combination of geometry plus normal maps. This level of detail is not surprising, though. Obviously, the only thing missing is some hair (on a side note, Unity really needs a good hair solution that doesn't rely on polygon planes + transparency maps). ![]() The level of detail the character offers, and the realism of the materials (fabric and skin) is excellent.
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